Minecraft Education For Educators - Learning While Gaming

Using Minecraft as a platform for game-based learning and creativity.
School Education Gateway

Course Info

Understand how Minecraft Education can enhance your teaching practice and engage your students in various subjects and skills. Learn how to use Minecraft as a tool for game design, coding, storytelling, and problem-solving. Discover how to access and modify hundreds of lessons and projects across the curriculum, and how to create your own immersive learning experiences with Minecraft. Explore how to use Minecraft Education to foster collaboration, communication, and creativity among your students. 

 

Main contents

  • Minecraft Education benefits for student engagement and effective learning;  
  • Minecraft Education, game design principles and pedagogy;  
  • Minecraft Education, coding and computational thinking development;  
  • Planning and conducting a Minecraft-based lesson or project; 
  • Collaboration and communication on Minecraft Education activities; 
  • Minecraft Education and cross-curricular learning opportunities;  
  • Selecting and adapting Minecraft Education lessons and projects for specific student groups and subjects; 
  • Tools and resources for collaboration and assessment in Minecraft Education projects; 
  • Minecraft Education, immersive learning and mixed reality; 
  • Monitoring and assessing student performance and learning outcomes on Minecraft Education activities. 

Course program

Day 1  

  • Course and participant presentation;  
  • Understanding Minecraft Education features and functionalities;  
  • Installing and setting up Minecraft Education on your device.  

Day 2  

  • Integrating Minecraft Education in your classroom; 
  • Exploring and accessing Minecraft Education lessons and projects; 
  • Minecraft Education tools and resources for planning and preparing lessons and projects; 
  • Application group task.  

Day 3  

  • Tools and techniques to deliver and explore content with Minecraft Education; 
  • Tools and techniques to monitor and assess student performance with Minecraft Education; 
  • Application group task. 

Day 4 

  • A virtual visit to the most iconic sites in the world, using Minecraft Education worlds and resources; 
  • Using Minecraft Education to enhance creativity and storytelling skills. 

Day 5 

  • Adopting Minecraft Education and adapting strategies; 
  • Course evaluation; 
  • Certification. 

 

Note: The course program can be changed according to participant's profile, local holidays or on the availability of schools to visit.

 

Target group

Primary school teachers, Secondary school teachers, School staff and School managers.

 

Course methodology
  • Brief introduction to each of the topics.
  • Participants share experiences and best practices on each topic in group and plenary sessions.
  • Participants experiment with the use of Minecraft Education, install, configure and explore tools and resources.
  • Individually or in groups, participants prepare lessons or projects, using Minecraft Education. 
 

Course fees

Course fee: 400,00€ per participant (click for detail)

Cultural visits and meals are paid separately.

Algarve cultural visit has the cost of 50€. Participants not willing to join the cultural visit must notify ACJI 15 days before course starts.

 

Certification
  • Course participants will get a Certificate of participation and a Declaration of Obtained Competencies;
  • Additionally, participants will get the Minecraft Educator Certificate, which validates their knowledge and skills in using Minecraft Education for teaching and learning;
  • Competences acquired will be validated by the course organizers on the Europass mobility. Participants must ask their national agency to issue the Europass (Visit our website Documents > Europass mobility).
 

Accommodation and Meals

Participants book their accommodation. ACJ will advise participants for hotel choice in different price categories. Participants are free to choose hotels and restaurants. Accommodation is paid directly by participants to hotels and restaurants.

Lunches and coffee are available in or around the University of Algarve, where the course will take place.

Check the course on School Education Gateway
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